I am a Gameplay Engineer with over 6+ years of experience with
Unity Engine and C#, focusing on Gameplay Systems and helping
different areas when needed. I have published 8 games on itch.io
with 1000+ views, targeting mainly PC and Mobile platforms.
I have a Bachelor Degree from the Pontifícia Universidade
Católica de São Paulo (PUC-SP), where I learnt the whole Game
Development pipeline, along with the multiple areas related to
developing games. I also have the Programming for Games, Web and
Mobile specialization program at Vancouver Film School, which
tailored my skills towards Gameplay Programming, Systems
architecture and optimization techniques.
I am looking for a Gameplay Engineer position, mainly
focusing on Unity Engine with C# and always open to learn new
softwares, technologies and programming languages.